#include "TwoTooth.h"

TwoTooth::TwoTooth(void)
{
}

TwoTooth::~TwoTooth(void)
{
}

BaseTooth* TwoTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    TwoTooth* twoTooth = new TwoTooth();
    twoTooth->initWithTexture( aTexture );
    twoTooth->autorelease();
    
    return twoTooth;
}